Low output but high production

Certainly feels like I'm not finishing very much as I'm spending all my time on my resin printer. So my backlog is building up here is my current mas of work in progress.
I'm trying to maximise my production while it is still warm enough to work wiith the windows open
The presence of paint pots does indicate my intertion to get some painting done soon


Getting some traction

Completed painting my first home produced vehicles, all artillery tractors except for the 203mm B4 Howitzer
The Voroshilovets is for the 203mm, Komintern for 152mm, STZ for 122mm and the little T20 for any smaller guns. At the back is a pair of M4 High Spped Tractors I managed to recover from my big printing failure
My latest production, clockwise a Semovente da 90/53, DB G5 staff car, a replacement sdkfz 247, Laffly S20 and a Marmon Harrington.


Pictures from Crisis Point

Nearly two and a half years on from the previous point game, the latest event was organised. This time the action is set in the C18 on some Indian Oscean islands called the Woebetides. They are desputed between the British, French, Arabs, and indigenous tribes. I took quite a few pictures of the terrain before we started, as once we did start there was little chance to review the action elsewhere on the table.

Overview of Grand Woebetide
The Wali of Smut's palace
A fishing village
Pandigore with its Hindu temple
The French base - Port Charles
SE of the island - with Djouadd to the left
Djouadd - a Arab trading post
Al Huq with the two river bridges
Fort James the British base
the British HQ (Gary should recognise this)
The main Woebetiders village
The Wali of Smut's tiger enclosure (warning contains a Tiger) with Port Charles bejond
View from the cental highlands towards Djouadd
View from the highlands to Fort James
and to the Wali's palace
The main entrance to the palace
More Arabs over on another island
Some nice mangroves
My Spanish contingent landing on the coast north of Fort James to pickup a messenger
From here on I was too involved in the game to take any pictures, but I'll attach links to any blogs etc. that have more details.

"Conrad's" blog (mixed with some other stuff) link1 and link2


The trials and tribulations of 3D printing

It's a hard learning curve this 3D printing malarkey and it's taking a lot of time. Every thing I think I am making progress another glitch appears.

Here's my latest progress (hopefully usable prints) The ships were left in the sun to dry and cure, but as the resin was still soft they have a slight curve.
However I had another major fail, resin leaked through the FEP sheet this time distorting several prints, I'll have to wait till replacement FEP sheets arrive, luckily I had already ordered them.
A close up of my previous successes
and the fails, but I have managed to recover a couple of the HST and a single sdkfz 247 from bits of the other two.


On the workbench - September 2021

Very low output in August for two main reasons, dog sitting for my daughter and more drastically buying a 3D resin printer. The printer had to be set up, then the software loaded on my laptop, then suitable designs traced and finally prepared ready for printing. I'm still at the learning stage and various mistakes are creeping in. Here's the workbench
At the front are the vehicles I have printed so far, passible to the left, fails to the right.

I think the month will be filled up with:

Finishing the Redbox musketeers of the King of France and guards of Cardinal Richleau both mounted and on foot. They are very nice figures.

Printing a selection of 1/76 vehicles and then painting them. I hope to include at least
  • 1 x 203 mm howitzer M1931 (B-4)
  • 2 x Komintern artillery tractor
  • 2 x STZ-5 artillery tractor
  • 3 x T20 Komsomolets
  • 1 x Voroshilovets heavy artillery tractor
  • 3 x Jagdpanzer 38T Hetzer
  • 2 x M4 High Speed Tractors
  • 1 x sdkfz 247 ausf B
  • 3 x M10 turrets for my Fujimi M36
  • 2 x Cargo ships for Cruel Seas